| playthatbeat | ok thanks Fallenou | 00:27 |
|---|---|---|
| playthatbeat | i'll look at how i made the pdf from the .tex, maybe it;s me, but it looked borked.. | 00:27 |
| wpwrak | playthatbeat: last time i checked, it left many questions unanswered | 00:42 |
| Fallenou | larsc: wpwrak do you know why it was shutdown? is there a replacement planned? are there backups? | 13:29 |
| wpwrak | i think wolfgang simply realized it was useless and just costing money | 13:36 |
| playthatbeat | wpwrak: all i'm really looking for is a list of the commands in Flickernoise.. i haven't been looking long, but it does seem there is no _actual_ list of the commands published currently | 14:08 |
| wpwrak | i think pretty much everything in the manual still works. there aren't that many new variables. | 14:14 |
| playthatbeat | kk, i'll stick with what i have from the handbook.tex then.. it's just a bit confusing as some sections have nothing in them, and there's alot of white space too.. | 14:20 |
| playthatbeat | like 3.6.2 - Reacting to Sound is blank etc. | 14:21 |
| Fallenou | I learned FNP language by reading other patches | 14:25 |
| Fallenou | it's a good start | 14:25 |
| Fallenou | it makes you experiment with each variable to try to understand what it really does :) | 14:25 |
| wpwrak | yes, that's indeed the best approach. take a patch you like, then start playing with the variables. see what happens. | 14:32 |
| wpwrak | if you have MIDI, you can also change them while the patch is running. that helps a lot. some effects are quite non-linear. | 14:32 |
| Fallenou | yes midi keyboard is really awesome for playing with the Milkymist One :) | 14:39 |
| Fallenou | and some midi keyboard are really not expensive | 14:40 |
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