| mth | you can do a lot with a small amount of memory, but you have to design specifically for it then | 00:02 |
|---|---|---|
| zrafa | wpwrak: ambiguos phrases are ideal if there are a lot of work to do yet and you do not want to reveal that :) | 00:17 |
| wpwrak | zrafa: yeah. and we're getting very good training at identifying such ambiguous phrases just by reading the daily news :) | 00:24 |
| rjeffries | home made GPS receiver: http://www.electronics-lab.com/blog/?p=16664 | 05:36 |
| pabs3 | proper link: http://www.holmea.demon.co.uk/GPS/Main.htm | 05:42 |
| rjeffries | interesting project | 05:47 |
| viric | about 'shen', talks about the language Qi :) http://shenlanguage.org/motivation.html | 16:40 |
| zear | hey guys | 21:50 |
| zear | a UBB based gamepad - is that possible? | 21:50 |
| zear | would be great for the dingoo | 21:51 |
| roh | zear: sure. its gpios | 22:02 |
| roh | or you can add a small controller to scan the keypad | 22:02 |
| zear | ha, sounds great | 22:03 |
| kukac | How can I recharge the ben nanonote battery? By USB? | 22:18 |
| wpwrak | yes, it charges via usb | 22:25 |
| mth | zear: you might have to multiplex a bit, afaik UBB has about 4 or 5 gpios | 22:46 |
| mth | so maybe 1 or 2 gpios to select what you want to read and the rest for the actual button reading | 22:47 |
| wpwrak | mth: it has no less than 6 of them ! :) DAT0-3, CMD, and CLK | 22:48 |
| mth | 6 is nice: 2 to select 4 button groups, 4 to read 4 buttons at once | 22:49 |
| wpwrak | mth: and VDD, if you don't mind it being a bit slow (has a big silo cap on it) | 22:49 |
| mth | maybe even allow two 8-button pads to be connected | 22:49 |
| kristianpaul | zear: what buttons are you planning to use? | 22:55 |
| zear | i don't, i have no skills to do such a contraption :) | 22:55 |
| zear | i'm just dreaming about being able to hook up a simple controller (8 buttons + 4 way d-pad) to the dingoo via sdio | 22:56 |
| larsc | zear: with 3 gpios you could hoo up a original ns or snes controller | 23:02 |
| larsc | hook | 23:02 |
| zear | :D | 23:02 |
| zear | so what's the cost of a UBB nowadays? | 23:03 |
| zear | 5EUR, not bad | 23:03 |
| larsc | zear: i just checked and there even seems to be a driver for this already | 23:10 |
| zear | really? That's cool | 23:12 |
| zear | got any links? | 23:12 |
| larsc | at least sort of | 23:12 |
| kristianpaul | for sdio or gpio? | 23:12 |
| zear | also, does tuxbrain still frequent this channel? | 23:12 |
| zear | i'd like to ask him for UBB shipment costs | 23:13 |
| larsc | kristianpaul: for parport | 23:13 |
| kristianpaul | ah, cool ! ;) | 23:13 |
| kristianpaul | kinda same what ubb could do | 23:13 |
| larsc | zear: http://git.kernel.org/?p=linux/kernel/git/torvalds/linux-2.6.git;a=blob;f=drivers/input/joypad/input/joystick/gamecon.c;h=e68e497864830f63a9dfa72ee7d5a4948bfb733a;hb=HEAD | 23:14 |
| kristianpaul | zear: get in to tuxbrain website | 23:14 |
| kristianpaul | i think thats actualy what he said before.. | 23:14 |
| kristianpaul | zear: and order, so you can calculate those costs | 23:14 |
| zear | ah | 23:15 |
| zear | kristianpaul, i have to create an account first | 23:17 |
| kristianpaul | :-) | 23:18 |
| larsc | you'd only need one additional gpio per controler, so using ubb you could connect up to 4 snes controllers | 23:22 |
| kukac | wprak: it means it is without charger? | 23:27 |
| zear | larsc, that sounds totally awesome | 23:41 |
| zear | someone should start producing UBB hubs with 4x snes sockets :D | 23:41 |
| larsc | zear: 'someone should' normally translates to 'I volunteer to' | 23:46 |
| zear | hehe | 23:46 |
| zear | i don't have the skills unfortunatelly | 23:46 |
| larsc | that's a lousy excuse | 23:47 |
| zear | haha | 23:48 |
| zear | larsc, i wouldn't mind someone teaching me ;) | 23:49 |
| --- Sun Feb 5 2012 | 00:00 | |
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