#qi-hardware IRC log for Wednesday, 2010-09-22

--- Wed Sep 22 201000:00
wpwrakkristianpaul: useful for scavenging: http://en.wikipedia.org/wiki/Resin_identification_code03:29
Action: wpwrak hates the sudden xchat death syndrome05:06
kristianpaulwpwrak: good link :)06:41
tuxbrain_awaykristianpaul: did you understand the draft? :P06:42
kristianpaultuxbrain_away: sure sure :)06:42
kristianpauli did06:42
kristianpauli did not start seeing how to integrate in the case (i mean how draw it) but i know how it should look at the end ;)06:43
tuxbrainas wpwrak says, I don't know if it is even usefull or feasible but if it works it can be an improvement for this and future uSD dongles06:43
kristianpaulindeed i still having my doubts about its usefulness06:45
kristianpaulalso i think wpan is not so heavy to care about extra support06:46
tuxbrainis not for his weight is for external pushes it might have06:46
rafatuxbrain: I uploaded supertux for nn if you need that in nanowar ;) and also the sources of the other games06:47
tuxbrainI was just an idea, so of course it should not work06:47
kristianpaulweee :)06:47
tuxbrainsupertux? weeeee06:47
tuxbrainI will integrate asap :)06:47
rafatuxbrain: I was talking with some developer who helped me about how to build an old version for 320x24006:48
rafacurrent versions of supertux do not support 320x240 anymore06:48
rafadeveloper=supertux developer06:49
kristianpaulwhy the quit 320x240 suppoort?06:49
kristianpaulthey tought is obsolete technology? :)06:49
wpwraktuxbrain: (mech) my feeling is that any force that's strong enough to cause any real trouble would just shear off that support. in fact, it may just get broken long before anything really dangerous happens.06:50
kristianpaulor the game itself was getting to big to fit on it06:50
rafakristianpaul: no idea... maybe the code is still there, but because nobody of them use that it does not work.. I think that they discarded that size06:50
rafatuxbrain: kristianpaul : btw.. it works great :).. old gamers who miss super mario can not complain anymore with that in nn :D06:52
tuxbrainYou are a procratination evil rafa!!!, I have a lot of work to do damn it!, don't come here with such fancy things will delay even more my booring and but ineludible work!06:55
rafatuxbrain: another tip more.. if you add into the scripts to run sdl games :06:56
rafaexport SDL_NOMOUSE=106:56
rafathe mouse pointer will not be there06:56
rafaand that would be a good thing because we do not use it with those games yet06:57
rafatuxbrain: ;) sorry... I have a lot of work to do and I get distracted for those things.. so I want to share that :D06:58
kristianpaulsuper mario !06:58
tuxbrainhehehehe twice evil then you do it knowing it!06:59
Action: kristianpaul still missing frozen bubble :(06:59
tuxbrainfrozen on 320x240?06:59
tuxbrainis that posible?06:59
kristianpauli plyied on a nokia5700 i had06:59
kristianpaulbut the screen was 240x32007:00
kristianpauland was a s60 forsk/port07:00
rafatuxbrain: frozen is at least 640x480 i guess.. but if there is some port or we talk with deveopers07:00
rafatuxbrain: twice evil.. haha.. that happens because you work with nns07:01
tuxbrainmmm this can be a good starting point http://www.symbiantalk.net/showthread.php?1897-Frozen-Bubble-0.94-320x24007:02
rafakristianpaul: can you talk with the nokia port developer?07:02
tuxbrainthe guy has modified it to feed in 340x24007:02
tuxbrainto fit07:02
rafai miss a really adictive old game when two players were plaing.. bubble booble.. or something like that07:04
wpwrakrafa: pong ? :)07:04
rafahaha ;-))07:05
tuxbrainthe little dragons spiting bubles? yes there were amazing and surelly is on some emulator07:05
tuxbrainwell at least I remember I have played on the wiz on this07:05
rafatuxbrain: yes.. I would like to see an open source version07:06
tuxbrainhehehe , easy hire a developer :)07:06
wpwraktuxbrain: hire rafa to do it. then he'll be busy for a while and stop distracting you ;-)07:07
rafawpwrak: http://www.youtube.com/watch?v=ZGWZlR3Kgr807:09
wpwrakpac man meets monkey balls :-)07:10
rafawpwrak: i player that in DOS .. two players .. so easy to do the levels.. hours and hours playing that07:11
tuxbrainbeleive me if I have the money to hire, some of this comunnity will feel what is having me as boss07:11
rafaa metal guy as boss? ... imagine that07:12
tuxbrainbeer machine instead of coffee and free red bull to caffeine addicts07:12
rafahe appears.. late in the morning.. a little drunk.. kicking the office door.. just "morning" he says..07:13
rafathen he starts to sleep on the floor because he did not find his desk07:13
wpwrakrafa: "morning" would be out of character. more like "shit". then puke on the floor.07:13
tuxbrainhehehehe but with a smile of his face satified of his life07:14
rafabefore to sleep he pressed PLAY on the sound system machine.. with the MAX volume07:14
wpwraktuxbrain: that comes later, after drowning the hangover :)07:14
tuxbrainof course head banging even dreaming07:14
wpwraktuxbrain: (this works better in German, where the word for "hangover" is "tomcat". so you can drown the "tomcat" :)07:15
tuxbrainyou want it real? so go out and promote NN damn it!07:16
wpwraktuxbrain: we're doing our best :)07:17
wpwrakrafa: does SDL have a fast side-scroll ? (in general and on the Ben)07:17
wpwrakrafa: fast = don't copy the whole screen but just move the frame buffer start address by N pixels07:18
tuxbrainstop dreaming guys, I'm too old, too married, a too father to reach the full dream,07:18
rafaI PROMOTE! .. i can help to convert the nn to game console.. because i did a little of experience with gamerunner... so we can do business as game console as well.. but well.. i am not good to do business..  so I just will do the games port :P07:18
wpwraktuxbrain: just wait until the midlife crisis hits :)07:19
rafawpwrak: SDL does not have scroll.. it has just basic video functions to develop scroll if you want.. but i could be wrong.. I do not know the whole lib.. Maybe some other extra sdl libs do that07:20
tuxbrainI know I know I was joking, this community has a lot of things to thank you , NN should not be the same without you guys, just the inner boss on me , time to work c u guys07:20
wpwrakrafa: hmm, okay. i guess you can just memcpy the whole frame buffer if you want ?07:21
wpwrakwell, memmove :)07:22
rafawpwrak: but the functions to do scroll as you want is really fast .. for several games i have seen that people copy the complete surface to video surface (fb)07:23
rafawpwrak: I do not remember if you can control the fb directly with sdl07:23
rafawpwrak: all the games doing some scroll are really fast... that is not slow i would say.. the problem are the gaames doing 3d llike quake207:26
wpwrakrafa: good. then there would be a simple game that could boost sales. i wrote it a long time ago on a superbrain cp/m machine. naturally, i don't have the files anymore. but the idea is to control a little spaceship that flies into a cave. in the cave are all sorts of enemy ships. you can move up/down, shoot horizontally, and drop bombs.07:28
wpwrakrafa: i think i got the idea from some commercial game. the thing that would boost sales is that you'd hammer the keyboard like crazy :)07:29
rafawe can give a new life to your game :)07:30
wpwrakyeah. shouldn't be too hard to implement. the whole cave was pre-designed. if i could just remember the types of enemy ships ...07:31
wpwraki thnk some would just sit there, some would move up and down periodically or randomly, and others again would track you. later on, they would also shoot.07:32
wpwrakavoiding hitting the cave is of course also part of the difficulty07:34
wpwraki'm not quite sure if you could also change the scroll speed07:34
rafayou mean, change the speed with sdl or if your game had speed of flight?07:37
wpwrakyes, speed in the game07:37
rafawe can add that using right with an extra key: if user preeses it then the scroll is faster, if he releases it the speed gets slowly to the normal speed07:39
rafausing right with an extra key=using an extra key07:39
wpwrakor the other way around. press to slow down for a moment. well, that's version 2 features :)07:40
wpwrakhmm, seems that eda-tools commits aren't tracked by qi-bot08:39
wolfspraulwpwrak: let me fix that...08:45
wpwrakwolfspraul: thanks ! now i have to hack something new to test it ... :)08:48
qi-bot[commit] Werner Almesberger: schhist2web: users can now specify how names are ordered. http://qi-hw.com/p/eda-tools/4780b8b09:18
rafakristianpaul: tuxbrain_away : http://www.frozen-bubble.org/faq/#newport09:24
rafakristianpaul: it seems that they are not very interested to help with..09:25
wpwrakrafa: you can always ask about 320x200 mode. it makes sense for them not to want to help with every little port. there are only so many hours in the night ... :)09:29
rafainteresting.. I already managed to have a 320x240 version :D09:59
rafabut no all the grahpics are okey yet09:59
tuxbrain_awayevil evil evil09:59
rafaso It needs a little more of proper work.. but it works09:59
rafawpwrak: they wrote a lot of code using few vars about xres and yres.. which does easy to port to other sizes.. The only ugly thing that I am checking is that they init several vars with static without sense values.. like :10:01
wpwraktuxbrain_away: btw, when i sent the counterweights, i saw that they were held up at what seems to be customs also on your side for a while. do you know what happened there ?10:01
rafaplayer weapon x pos = 318 ; player weapon y pos = 21410:01
tuxbrain_awayare in my home now10:01
rafathen we need to modify those strange values to proper values for 320x24010:01
rafawpwrak: but the rest looks okey.. and the game works.. just that it is unplayable with some graphics no scaled yet10:02
wpwrakrafa: that was quick :)10:03
wpwraktuxbrain_away: kewl. did the plastic covers survive ? i'm not sure about the glue i used for them.10:03
kristianpaulrafa: i'll contact then10:04
wpwraktuxbrain_away: and was there a problem with customs ? i'm always curious about new items for my "things that can go wrong" list :)10:04
tuxbrain_awayI think they were retained for a while due the didn't fucking know what are inside :P10:04
tuxbrain_awayyes the plastik stills on place10:04
wpwraktuxbrain_away: ah, same thing as here ;-)10:04
wpwrak(plastic) great. so i'll keep the glue :)10:05
wpwrakhmm, the xauthority timeout when logging into www-data@downloads gets annoying. i guess it can't hurt too much if i just create a writeable .Xauthority file ... let's see ...10:07
tuxbrain2rafa: supertux gives me the following error10:33
tuxbrain2./supertux: 1: Syntax error: word unexpected (expecting ")")10:33
tuxbrain2fuck I was trying in the host!!!10:34
tuxbrain2it works :P10:36
Action: wpwrak cackles evilly10:37
tuxbrain2mmmm but it doesn't work very well...10:40
tuxbrain2it freeze and in stdout spits10:40
tuxbrain2ALSA lib pcm.c:7234:(snd_pcm_recover) underrun occured10:40
rafatuxbrain2: now you would like to try frozen bubble :D10:41
rafatuxbrain2: let me check.. (supertux)10:41
tuxbrain2i execute directly from nn istead from ssh lets see10:41
rafatuxbrain2: can you try without X? .. killall Xfbdev .. and then run the game10:42
rafatuxbrain2: i will try to know how i ran it yesterday10:42
rafatuxbrain2: i just tried10:44
rafamenus has a bit of problems with sound10:44
rafabut after I started the first level10:44
rafait works okey10:44
rafawith music and sound10:44
rafaand I am running it from X10:45
rafafrom terminal10:45
tuxbrain2I get freezed on just starting fisrt level from terminal10:45
rafamaybe I forgot to upload something? :( .. let me download the version I uploaded10:45
rafatuxbrain2: no tried yet downloading.. but I realized that I have swap..10:47
rafalet me check the uploaded version and without swap as well10:47
tuxbrain2without x it works totally and evily ok :)10:48
tuxbrain2must leave10:48
rafamaybe memory then?.. i have swap10:48
rafaand it worked well from X10:48
rafatuxbrain2: enjoy then :)10:48
tuxbrain2mmm maybe is this10:48
tuxbrain2will test with swap later on10:48
rafaokey.. I willl upload frozen as well10:49
qi-bot[commit] Werner Almesberger: Demo histories on http://downloads.qi-hardware.com/people/werner/schhist/ http://qi-hw.com/p/eda-tools/bd2649311:07
qi-bot[commit] Werner Almesberger: Added the Johanson 2450FB15L0001 balun as a less expensive alternative to the http://qi-hw.com/p/ben-wpan/e89fc6a11:36
kristianpaulwpwrak: HPDE !!21:18
kristianpauli need get some is great for small things and is reusable, at least people said that :)21:18
kristianpauland can be re-used !21:18
kristianpaulwpwrak: you should join #milkymist channell i think21:21
kristianpaulhttp://www.epiq-solutions.com/product_detail.php?line=Bitshark&product=Bitshark%20FMC :O23:15
kristianpaulwpwrak: ^23:15
--- Thu Sep 23 201000:00

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